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Terrain Factory

Algorithm: Palette: View:
Freq:Octaves:Persist:
Amplitude:Erosion:
Peak: 0Valley: 0Avg: 0Features: 0Objects: 0Score: 0

Terrain Factory ×

Experiment with 5 terrain generation algorithms. Real-time preview updates as you adjust sliders.

Sliders: Frequency (detail scale), Octaves (detail layers), Persistence (layer intensity falloff), Amplitude (height range), Erosion (water-carved rivers).

Views: Top-Down (colored tiles), Isometric (3D-like with height shading), Heightmap (grayscale).

Algorithms: Perlin (smooth), Simplex (organic), Voronoi (cellular), Value Noise, Diamond-Square.

Export saves as a heightmap PNG. Objects places trees, rocks, and buildings on appropriate terrain.