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Terrain Factory

Algorithm: Palette: View:
Freq:Octaves:Persist:
Amplitude:Erosion:
Peak: 0Valley: 0Avg: 0Features: 0Objects: 0Score: 0

Terrain Factory ×

Experiment with 5 terrain generation algorithms. Real-time preview updates as you adjust sliders.

Sliders: Frequency (detail scale), Octaves (detail layers), Persistence (layer intensity falloff), Amplitude (height range), Erosion (water-carved rivers).

Views: Top-Down (colored tiles), Isometric (3D-like with height shading), Heightmap (grayscale).

Algorithms: Perlin (smooth), Simplex (organic), Voronoi (cellular), Value Noise, Diamond-Square.

Export saves as a heightmap PNG. Objects places trees, rocks, and buildings on appropriate terrain.

Create different terrain types using procedural algorithms. Generate mountains, valleys and plains with realistic features. Terrain generation about landscape algorithm design.