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🗺 Procedural Maps TD

20 💰 200 🌎 Wave 0/20 ☠ Kills: 0 📏 Seed: ⚡ Spd: 1x

🗺 Procedural Maps -- New Map Every Game!

Every game generates a unique terrain map with hills, water, forests, and winding paths.

Terrain Effects: Hills = towers +20% range. Forest = enemies move 30% slower. Water = cannot build.

Seed System: Enter a seed number to share maps with friends. Same seed = same map!

3 Map Sizes: Small (short path), Medium (winding), Large (multiple spawn points).

Random Events: Bridge collapses, forest fires can change the map mid-game!

Preview map before placing towers. Score = waves cleared x map complexity.