Choose your hero class at the start. Move hero by clicking on the map or using arrow keys/WASD.
Knight: Melee tank. Shield Bash (Q) stuns. Charge (W) dashes. Taunt (E) draws aggro.
Archer: Ranged DPS. Multi Shot (Q) hits 3 targets. Poison Arrow (W) DoT. Escape (E) dashes back.
Mage: AoE spells. Fireball (Q) explosive. Frost Nova (W) slows area. Teleport (E) blink away.
Hero gains XP from kills. Level up improves stats and abilities. Hero respawns after 10s if killed.
Towers: AoE Tower, Sniper Tower, Slow Tower, Support Tower (heals hero!).
Items: Enemies drop temporary stat boosts on death (speed, damage, regen).
Got it!
Place hero characters with unique abilities along enemy paths. Level up heroes during battle for increased power. RPG-style tower defense with character progression.
Learn how games like this are made: Grid pathfinding for enemies