Arrows/WASD: Move & Attack | A: Use blessing
Each floor has a random curse. Find Blessing Rooms (💫) to remove it. Weakness: -3 ATK | Darkness: 2 tile vision | Hunger: 3x drain | Fragility: -5 DEF | Time: 30 turn limit | Multiplicity: enemy pairs | Silence: no healing
Score = floors cleared × (curses survived without blessing × 10)
Each dungeon floor has a unique curse that changes gameplay rules. Adapt your strategy to the current affliction. Roguelike with dynamic rule modifications.
Learn how games like this are made: Procedural dungeon generation