Ascend the tower! 10 floors to the top. D-pad/Arrows move. Challenges: combat, puzzle, trap, treasure. Boss every 3 floors with unique patterns. Rest shrines: heal + blessing (+ATK, +HP, regen). Defeat final boss at floor 10 to WIN! Score = fewer turns x floor reached.
Ascend a dark tower fighting increasingly difficult enemies. Each floor presents new challenges and rewards. Vertical roguelike with escalating difficulty.