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🚩 Occupied Territory

πŸ“– Campaign 1: AwakeningLearn the basics. Light enemy presence.
βš”οΈ Campaign 2: UprisingStronger enemies. Limited supplies.
πŸ”₯ Campaign 3: LiberationMaximum difficulty. Full-scale war.
πŸ’ͺ Morale: 50% πŸ‘₯ Fighters: 10 πŸ“¦ Supplies: 50 🏚 Hideouts: 1 🎯 Intel: 0 πŸ“Š Territory: 0% ⏳ Turn: 1/80
Click a cell to select it. Liberate territory from occupying forces!
🚩 Click cells to select | Use actions to fight | End Turn advances time | 3 Campaigns of increasing difficulty

🚩 Occupied Territory - Help

Objective: Lead a resistance movement to liberate occupied territory. Control cells on a grid, build hideouts, recruit fighters, sabotage enemy infrastructure, and expand your controlled regions across 3 campaigns.

Game Mechanics

Grid: 20x16 cell grid. Each cell is controlled by you (green), enemy (red), contested (yellow), or empty (gray).

Hideouts: Your base of operations. Generate supplies each turn and allow recruitment. Protect them at all costs!

Fighters: Your combat units. Needed to attack enemy cells and defend your territory. More fighters = stronger attacks.

Supplies: Consumed each turn by fighters. Run out and morale drops significantly. Generate from hideouts and friendly territory.

Morale: Affects combat effectiveness and recruitment rate. High morale = powerful attacks. Low morale = weak offensives.

Intel: Gathering intelligence reveals enemy strength in adjacent cells. Critical for planning attacks.

Sabotage: Weaken enemy cells before attacking. Reduces enemy defense strength by 1-3 points.

Supply Lines: Cells connected to your hideouts via friendly territory get supply bonuses. Isolated cells are harder to hold.

Ambush: Set a trap for enemy patrols. Damages enemy forces and boosts morale.

3 Campaigns

Campaign 1 - Awakening: Learn resistance tactics. Light enemy presence, plenty of resources. 12x10 grid.

Campaign 2 - Uprising: Stronger enemy forces. Limited starting supplies. Enemy patrols are more aggressive.

Campaign 3 - Liberation: Maximum difficulty. Heavy enemy presence, frequent enemy attacks. Full-scale guerrilla warfare.

Controls

Left-click to select cells. Use action buttons to perform operations. End turn to advance time. Keyboard shortcuts: Enter=End Turn, R=Recruit, A=Attack, S=Sabotage.