Developer Log: Valley Racer
Valley Racer is an aerial drone simulation built on top of the Supagames Environment Engine. The game features dynamically generated procedural tracks using Bezier curves and Simplex noise heightmaps.
Physics & Flight Mechanics
The drone's flight is simulated using Cannon-es. Hover mechanics counteract gravity up to a certain altitude, mimicking real-world drone stabilization algorithms. The Boost feature injects immediate forward impulse but drains the battery significantly faster.
Procedural Generation
Tracks are never pre-baked. Based on a seeded randomizer, the environment engine constructs a sequence of navigational rings winding through forests, glacial valleys, and deserts. Instanced meshes scatter thousands of trees, rocks, and grass blades without losing frames.