Supagames

Flight Simulator

Valley Racer: Aerial Drone

Fly an agile FPV drone through procedural valleys, managing your battery and hitting power-up gates.

Procedural Terrains Infinite Flight
3

Valley Racer: Aerial Drone

Fly your drone through the valley and pass through every energy gate before the battery runs out.
Hit a tree trunk = crash. Brush branches = lose balance.
Each gate recharges your battery and adds score.

Select biome / track:
W/S Throttle A/D Steer Q/E Altitude Space Boost

Developer Log: Valley Racer

Valley Racer is an aerial drone simulation built on top of the Supagames Environment Engine. The game features dynamically generated procedural tracks using Bezier curves and Simplex noise heightmaps.

Physics & Flight Mechanics

The drone's flight is simulated using Cannon-es. Hover mechanics counteract gravity up to a certain altitude, mimicking real-world drone stabilization algorithms. The Boost feature injects immediate forward impulse but drains the battery significantly faster.

Procedural Generation

Tracks are never pre-baked. Based on a seeded randomizer, the environment engine constructs a sequence of navigational rings winding through forests, glacial valleys, and deserts. Instanced meshes scatter thousands of trees, rocks, and grass blades without losing frames.