Devlog: 30-Wave Campaign, 6 Monumental Bosses & Audio Synthesis
Iron Vanguard: Mech Protocol showcases the power of zero-download procedural 3D modeling in Three.js combined with modern Web Audio synthesis and responsive combat across a massive 30-wave campaign.
1. 6 Unique Boss Encounters
Every 5 sectors features a colossal boss built in pure code without any external model downloads:
- Sector 1 (Wave 5) — Apex Titan Overlord: Bipedal colossus with rotary cannons and artillery mortars.
- Sector 2 (Wave 10) — Leviathan Sky Dreadnought: Massive 4-turbofan flying battle fortress.
- Sector 3 (Wave 15) — Chronos Void Mech: Quantum phase-shifting mech with rotating vortex rings.
- Sector 4 (Wave 20) — Hyperion Siege Juggernaut: Armored rolling fortress with twin super-railguns.
- Sector 5 (Wave 25) — Nemesis Shadow Vanguard: Dark shadow mirror mech with rapid dual Gatlings.
- Sector 6 (Wave 30) — Omega Sovereign God-Mech: Celestial titan with rotating golden halos and orbital beam pillars.
2. Complex Procedural 3D Power-Ups
Battle pickups are fully 3D modeled and animated in JavaScript:
- Nanite Health Pod: Glass capsule with spinning DNA double-helix core and medical decals.
- Shield Overcharge Reactor: Floating crystalline pyramid with dual orbiting containment rings.
- Quad-Damage Overdrive Core: Blazing power cell with counter-rotating turbine blades.
- Orbital Nuke Canister: Golden nuclear canister that unleashes a screen-clearing EMP blast.