Developer Log: Neon Siege
Neon Siege is a wave-based first-person arena shooter built on the GameBlocks engine (Three.js + Rapier physics). Every run drops you into a fresh, procedurally generated synthwave arena filled with pillars and ramps, so no two fights play the same.
Survive escalating drone waves, then face a unique boss every fifth wave. WARDEN charges and slams, ORBITER PRIME orbits and unleashes radial bursts, and VOID REAPER blinks next to you before striking. An adaptive synth soundtrack layers pads, bass and drums as the battle intensifies.
Pick up health, ammo, rapid-fire and shield drops from slain mobs, watch the radar for flanking enemies, and use lock-on missiles for the heavy hitters. How long can you hold the siege?